5 minute hello world


Use Fluxtion to add two numbers from different event streams and log when the sum > 100. The sum is the addition of the current value from each event stream. The stream of events can be infinitely long, calculations are run whenever a new event is received.

Code is available as a maven project

This example creates an event processor, initialises it and fires data events at the processor. If a breach occurs a warning will be logged to console. All dispatch and change notification is handled by Fluxtion when an event is received. Business logic resides in the user functions/classes.

For a functional implementation example see Hello functional fluxtion world

Processing graph

flowchart TB

    classDef eventHandler color:#022e1f,fill:#aaa3ff,stroke:#000;
    classDef graphNode color:#022e1f,fill:#00cfff,stroke:#000;
    classDef exportedService color:#022e1f,fill:#aaa3ff,stroke:#000;
    style EventProcessor fill:#e9ebe4,stroke:#333,stroke-width:1px
    
    EventA><b>InputEvent</b>::Event_A]:::eventHandler 
    EventB><b>InputEvent</b>::Event_B]:::eventHandler 
    HandlerA[Event_A_Handler\n<b>EventHandler</b>::Event_A]:::graphNode 
    HandlerB[Event_B_Handler\n<b>EventHandler</b>::Event_A]:::graphNode 
    DataSumCalculator:::graphNode
    BreachNotifier:::graphNode

    EventA --> HandlerA
    EventB --> HandlerB
    
    subgraph EventProcessor
      HandlerA --> DataSumCalculator
      HandlerB --> DataSumCalculator
      DataSumCalculator --> BreachNotifier
    end
    

Processing logic

The Fluxtion event processor manages all the event call backs, the user code handles the business logic.

  • An event handlers is notified when an event of the matching type is received.
  • This in turn invokes the DataSumCalculator annotated trigger method which calculates the current sum extracting values from handler_A and handler_B.
  • If the sum > 100 the DataSumCalculator returns true which propagates a notification to the BreachNotifier annotated trigger method.
  • The BreachNotifier trigger method prints a message to the console.

Dependencies

<?xml version="1.0" encoding="UTF-8"?>
<project xmlns="http://maven.apache.org/POM/4.0.0"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
  <modelVersion>4.0.0</modelVersion>
  <parent>
    <artifactId>example.master</artifactId>
    <groupId>com.fluxtion.example</groupId>
    <version>1.0.0-SNAPSHOT</version>
  </parent>

  <artifactId>imperative-helloworld</artifactId>
  <name>imperative :: hello world</name>
  
  <dependencies>
      <dependency>
          <groupId>com.fluxtion</groupId>
          <artifactId>compiler</artifactId>
          <version>9.3.47</version>
      </dependency>
  </dependencies>
</project>
    <dependencies>
        <dependency>
            <groupId>com.fluxtion</groupId>
            <artifactId>compiler</artifactId>
            <version>9.3.47</version>
        </dependency>
    </dependencies>
implementation 'com.fluxtion:compiler:9.3.47'

Three steps to using Fluxtion

1 - Mark event handling methods with annotations or via functional programming
2 - Build the event processor using fluxtion compiler utility
3 - Integrate the event processor in the app and feed it events

Step 1 - annotate event handling methods

There are two types of user classes employed at runtime. First, pojo’s with event processing methods that are bound into the generated event processor. Secondly, record classes that defines the event types that are fed into the BreachNotifierProcessor. The event processor routes events to event handler methods on bound instances.

Annotated callback methods

  • @OnEventHandler annotation declares the entry point of an execution path, triggered by an external event.
  • @OnTrigger annotated methods indicate call back methods to be invoked if a parent propagates a change.

The return boolean flag from a trigger or event handler method indicates if event notification should be propagated.

Event handlers

Name Event handler Trigger handler Description
Event_A_Handler yes no Handles incoming events of type Event_A
Event_B_Handler yes no Handles incoming events of type Event_B
DataSumCalculator no yes References DataHandler nodes and calculates the current sum
BreachNotifier no yes References the DataSumCalculator and logs a warning if sum > 100

The event handler method is called when a matching event type is published to the container, the trigger handler is called when a parent dependency haa been trigger or a parent event handler method has been called.

All classes in one source file, use the copy button and run the single file in your ide. Make sure to add the Fluxtion compiler dependency to your project

public class MainWithNestedClasses {

    public static void main(String[] args) {
        var eventProcessor = Fluxtion.interpret(new BreachNotifier());
        eventProcessor.init();
        eventProcessor.onEvent(new Event_A(34.4));
        eventProcessor.onEvent(new Event_B(52.1));
        eventProcessor.onEvent(new Event_A(105));//should create a breach warning
        eventProcessor.onEvent(new Event_A(12.4));
    }

    public record Event_A(double value) {
    }

    public record Event_B(double value) {
    }

    /**
     * An entry point to {@link com.fluxtion.runtime.EventProcessor} for {@link Event_A} events. The {@link OnEventHandler}
     * defines a method as an entry point.
     *
     */
    @Getter
    public static class Event_A_Handler {
        private double value;

        /**
         * The {@link OnEventHandler} annotation marks this method as the start of an execution path with a {@link Event_A}.
         * Invoked when the {@link com.fluxtion.runtime.EventProcessor} receives a {@link Event_A} event.
         *
         * @param eventA the input event
         * @return flag indicating a change and a propagation of the event wave to child dependencies
         */
        @OnEventHandler
        public boolean data1Update(Event_A eventA) {
            value = eventA.value();
            return true;
        }
    }

    /**
     * An entry point to {@link com.fluxtion.runtime.EventProcessor} for {@link Event_B} events. The {@link OnEventHandler}
     * defines a method as an entry point.
     *
     */
    @Getter
    public static class Event_B_Handler {
        private double value;

        /**
         * The {@link OnEventHandler} annotation marks this method as the start of an execution path with a {@link Event_B}.
         * Invoked when the {@link com.fluxtion.runtime.EventProcessor} receives a {@link Event_B} event.
         *
         * @param eventB the input event
         * @return flag indicating a change and a propagation of the event wave to child dependencies
         */
        @OnEventHandler
        public boolean data1Update(Event_B eventB) {
            value = eventB.value();
            return true;
        }
    }

    /**
     * Aggregates two event sources and calculates the sum of their values, whenever either changes. The calculate method
     * notifies a propagation of a change when the sum is > 100
     */
    public static class DataSumCalculator {

        private final Event_A_Handler eventAHandler;
        private final Event_B_Handler eventBHandler;
        @Getter
        private double sum;

        public DataSumCalculator(Event_A_Handler eventAHandler, Event_B_Handler eventBHandler) {
            this.eventAHandler = eventAHandler;
            this.eventBHandler = eventBHandler;
        }

        public DataSumCalculator() {
            this(new Event_A_Handler(), new Event_B_Handler());
        }

        /**
         * The {@link OnTrigger} annotation marks this method to be called if any parents have changed
         *
         * @return flag indicating a change and a propagation of the event wave to child dependencies if the sum > 100
         */
        @OnTrigger
        public boolean calculate() {
            sum = eventAHandler.getValue() + eventBHandler.getValue();
            System.out.println("sum:" + sum);
            return sum > 100;
        }
    }

    /**
     * The trigger method, printWarning on this class is invoked when a change is propagated from the parent node
     */
    public static class BreachNotifier {
        private final DataSumCalculator dataAddition;

        public BreachNotifier(DataSumCalculator dataAddition) {
            this.dataAddition = dataAddition;
        }

        public BreachNotifier() {
            this(new DataSumCalculator());
        }

        @OnTrigger
        public boolean printWarning() {
            System.out.println("WARNING DataSumCalculator value is greater than 100 sum = " + dataAddition.getSum());
            return true;
        }
    }
}

An entry point for processing events of type Event_A and stores the latest value as a member variable. Annotate the event handler method with @OnEventHandler as follows:

public class Event_A_Handler {
    private double value;

    @OnEventHandler
    public boolean data1Update(Event_A data1) {
        value = data1.value();
        return true;
    }

    public double getValue() {
        return value;
    }
}

An entry point for processing events of type Event_B and stores the latest value as a member variable. Annotate the event handler method with @OnEventHandler as follows:

public class Event_B_Handler {
    private double value;

    @OnEventHandler
    public boolean data1Update(Event_B data2) {
        value = data2.value();
        return true;
    }

    public double getValue() {
        return value;
    }
}

Calculates the current sum adding the values of Event_A_Handler and Event_B_Handler. Will be triggered when either handler has its updated method invoked. Annotate the trigger method with @OnTrigger as follows:

public class DataSumCalculator {
    private final Event_A_Handler event_A_Handler;
    private final Event_B_Handler event_B_Handler;
    private double sum;

    public DataSumCalculator(Event_A_Handler event_A_Handler, Event_B_Handler event_B_Handler) {
        this.event_A_Handler = event_A_Handler;
        this.event_B_Handler = event_B_Handler;
    }

    public DataSumCalculator() {
        this(new Event_A_Handler(), new Event_B_Handler());
    }

    /**
     * The {@link OnTrigger} annotation marks this method to be called if any parents have changed
     *
     * @return flag indicating a change and a propagation of the event wave to child dependencies if the sum > 100
     */
    @OnTrigger
    public boolean calculate() {
        sum = event_A_Handler.getValue() + event_B_Handler.getValue();
        System.out.println("sum:" + sum);
        return sum > 100;
    }

    public double getSum() {
        return sum;
    }
}

The return flag indicates that the event notification should be propagated and any child nodes trigger methods should be invoked.

Logs to console when the sum breaches a value, BreachNotifier holds a reference to the DataSumCalculator instance. The trigger method is only invoked if the DataSumCalculator propagates the notification, by returning true from its trigger method. Annotate the trigger method with @OnTrigger as follows:

public class BreachNotifier {
    private final DataSumCalculator dataAddition;

    public BreachNotifier(DataSumCalculator dataAddition) {
        this.dataAddition = dataAddition;
    }

    public BreachNotifier() {
        this(new DataSumCalculator());
    }

    @OnTrigger
    public boolean printWarning() {
        System.out.println("WARNING DataSumCalculator value is greater than 100 sum = " + dataAddition.getSum());
        return true;
    }
}

Events

Java records are used as events.

public record Event_A(double value) {}
public record Event_B(double value) {}

Step 2 - build the event processor

All the pojo classes required for processing are linked together using an imperative style in our main method and supplied to the Fluxtion.interpreted method to build the event processor. The Fluxtion interpreter interrogates the supplied instances and binds all the user pojos into the event processor.

Any connected instance will be automatically discovered and added to the final event processor binding the whole user object graph into the event processor.

var eventProcessor = Fluxtion.interpret(new BreachNotifier());

Step 3 - Integrate event processor and connect event stream

The example Main method instantiates an event processor in interpreted mode, initialises it and submits events for processing using the onEvent method. The init method must be called before submitting events.

Events are submitted for processing by calling eventProcessor.onEvent() with instances of Event_A or Event_B.

The code for instantiating, initializing and sending events:

public class Main {
    public static void main(String[] args) {
        var eventProcessor = Fluxtion.interpret(new BreachNotifier());
        eventProcessor.init();
        eventProcessor.onEvent(new Event_A(34.4));
        eventProcessor.onEvent(new Event_B(52.1));
        eventProcessor.onEvent(new Event_A(105));//should create a breach warning
        eventProcessor.onEvent(new Event_A(12.4));
    }
}

Example execution output

sum:34.4
sum:86.5
sum:157.1
WARNING DataSumCalculator value is greater than 100 sum = 157.1
sum:64.5

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