Reference documentation


Describing event handling logic, building an event processor and integrating it into an application are independent functions. This section is a developer reference for each of those activities.

There are three steps to use Fluxtion, all 3 are covered here:

Three steps to using Fluxtion

1 - Mark event handling methods with annotations or via functional programming
2 - Build the event processor using fluxtion compiler utility
3 - Integrate the event processor in the app and feed it events

A section for dsl deep dive is also available for developers.

Quick reference

A list of the most commonly used commands, annotations and DSL equivalents. On a day-to-day operation a developer will only use 2 or 3 Fluxtion annotations, captured here.

Event handling

Mark methods as callbacks that will be invoked on a calculation cycle. An event listener callback is triggered when external events are posted to the processor. A trigger callback method is called when its parent has triggered due to an incoming event. Boolean return type from trigger or event handler method indicates a change notification should be propagated.

Use Annotation DSL Equivalent Description
Event listener @OnEventHandler DataFlow.subscribe(Class<T> eventClass) Marks method as a subscriber callback
to event stream of type T
Trigger @OnTrigger [flow].map.(Function<T, R> mapFunction) Marks method as callback calc method
in a process cycle
Identify trigger source @OnParentUpdate   Marks method as callback method
identifying changed parent.
Called before trigger method
No trigger Event listener @OnEventHandler(propagate=false)   Marks method as a subscriber callback
No triggering of child callbacks
Data only parent @NoTriggerReference   Mark a parent reference as data only.
Parent changes are non-triggering for this
Push data to child @PushReference [flow].push.(Consumer<T, R> mapFunction) Marks a parent reference as a push target
This pushes data to parent.
Parent triggers after child
Filter events @OnEvent(filterId) DataFlow.subscribe(
    Class<T> classSubscription,
    int filter)
Marks method as a subscriber callback
to a filtered event stream of type T

Service export

Mark an interface as exported and the event processor will implement the interface and route any calls to the instance. An interface method behaves as an event listener call back method that is annotated with @OnEventHandler.

Use Annotation Description
Export an interface @ExportService All interface methods are event handlers triggering a process cycle
No trigger one method @NoPropagateFunction Mark a method as non-triggering an event process cycle on invocation
Data only interface @ExportService(propagate=false) Mark a whole interface as non-triggering

DSL

DSL is used to create a data flow that can be mapped, filter, windowed, grouped etc. A data flow is created with a subscription and then can be manipulated with functional operations.

Use DSL Description
DataFlow from event stream DataFlow.subscribe(Class<T> eventClass) Subscribe to event of type T, creates a data flow of T
DataFlow from a node DataFlow.subscribeToNode(T sourceNode) Create a data flow of T. Triggers when T triggers
Map [flow].map(Function<T, R> mapFunction) Maps T to R when triggered
Filter [flow].filter(Function<T, Boolean> filterFunction) Filters T when triggered
Tumbling window [flow].tumblingAggregate(
    Supplier<AggregateFlowFunction> aggregateFunction,
    int bucketSizeMillis)
Aggregates T with aggregate function
in a tumbling window
Sliding window [flow].slidingAggregate(
    Supplier<AggregateFlowFunction> aggregateFunction,
    int bucketSizeMillis,
    int bucketsPerWindow)
Aggregates T with aggregate function
in a sliding window
Group by [flow].groupBy(
    Function<T, K1> keyFunction,
    Supplier<F> aggregateFunctionSupplier
Groups T with key function applies an aggregate function to each item
Joining JoinFlowBuilder.innerJoin(
    GroupByFlow<K1, V1> leftGroupBy,
    GroupByFlow<K2, V2> rightGroupBy)
Joins two group by data flows on their keys

Lifecycle

Mark methods to receive lifecycle callbacks that are invoked on the event processor. None of the lifecycle calls are automatic it is the client code that is responsible for calling lifecycle methods on the event processor.

Phase Annotation Description
Initialise @Initialise Called by client code once on an event processor. Must be called before start
Start @Start Called by client code 0 to many time. Must be called after start
Stop @Stop Called by client code 0 to many time. Must be called after start
TearDown @TearDown Called by client code 0 or once on an event processor before the processor is disposed

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